Tag Archives for Video Games

CONTROL – an experimental (meta) game about interface constraints

12. September 2013 by Kieran
Categories: Art Game, Interaction Design, Video Games | Tags: , , , , , , | Comments Off on CONTROL – an experimental (meta) game about interface constraints

Atari 2600 Study

At the moment I’m reading ‘Racing The Beam‘, an in-depth study of Atari’s VCS console from 1977 (renamed the 2600 in 1982). The book traces the systems history and talks about how it’s game designers creatively worked around the machines … Continue reading

20. May 2009 by Kieran
Categories: 8bit, Books, Video Games | Tags: , , | Leave a comment

Octocky 8bit Improvo

A musical creation game from 1986 by Toshio Iwai, who created Electroplankton and most recently the Tenori-On for Yamaha. Octocky was released on the Famicom Disk System, the Japanese version of the 8-Bit NES console. The syncing of music, visuals … Continue reading

05. March 2008 by Kieran
Categories: 8bit, Music, Video Games | Tags: , , , , , | Leave a comment

Sinister 7 – Interactive Munny

This article from Sparkfun.com details a really interesting piece of work made with some of their equipment, an electronic version of the Magic 8-Ball game that detects motion through a gyroscope and displays its information on a mobile-phone screen embedded … Continue reading

02. February 2008 by Kieran
Categories: Designer Toys, Electronics, Hacking | Tags: , , , , , | Leave a comment

History of Zelda Documentary

‘Zelda No Video’ is a documentary about Nintendo’s ‘Legend of Zelda‘ series by Enterbrain in Japan. It was made in 2003 but was never officially translated into English. However earlier this year Zentendo released a fansub of the documentary, which … Continue reading

14. October 2007 by Kieran
Categories: 8bit, Film, Video Games | Tags: , , , , | Leave a comment

8bit Chiptune Workshop @ LABoral

A couple of weeks ago I attended an 8bit chiptune workshop at LABoral in Gijón in the Asturias region Spain. The workshop was part of series of such running alongside LABoral’s Gameworld exhibition (a Second Life workshop had taken place … Continue reading

15. August 2007 by Kieran
Categories: 8bit, Circuit Bending, Music | Tags: , , , , | Leave a comment

FÍS07 – Dundalk IT Multimedia Exhibition

This week Dundalk IT’s department of Music & Creative media held it’s fifth annual multimedia exhibition. On display were interactive projects from the 3rd and 4th year multimedia degree students. The teams did a great job, their imagination and hard … Continue reading

16. June 2007 by Kieran
Categories: Arduino, Design, Tangible Interfaces, Video Games | Tags: , , , , , , , , , , | 1 comment

Rock, Scissors, (Research) Paper

DKIT’s Department of Music & Creative Media recently held it’s 4th Annual Research Colloquium. Nine papers were presented by students and staff, ranging from the effects of social networking sites on peoples lives to the middle east conflict. I made … Continue reading

07. May 2007 by Kieran
Categories: Hacking, Physical Computing, Tangible Interfaces, Video Games | Tags: , , , , , , | Leave a comment

A Dictionary of Video Game Theory

Does exactly what it says on the tin: link It contains a reference to triangularity as featured in the game of Rock, Paper, Scissors… that would have been handy for the Bionic Roshambo project…

11. December 2005 by Kieran
Categories: Books, Video Games | Tags: , , | Leave a comment

Urban Dead – Zombie MMORPG

“Urban Dead is a low-tech massively-multiplayer zombie apocalypse game where the living and the undead compete for the control of a quarantined city.” Awesome stuff… The user starts by selecting their player type (civilian, military, scientist or zombie) each with … Continue reading

15. October 2005 by Kieran
Categories: Video Games, Web | Tags: , , | Leave a comment

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