Category Archives for Video Games

Arcade Operator – an art game experiment about arcade repair

20. June 2016 by Kieran
Categories: Art Game, Music, Video Games | Tags: , , , , , , , | Comments Off on Arcade Operator – an art game experiment about arcade repair

CONTROL – an experimental (meta) game about interface constraints

12. September 2013 by Kieran
Categories: Art Game, Interaction Design, Video Games | Tags: , , , , , , | Comments Off on CONTROL – an experimental (meta) game about interface constraints

Bionic Roshambo at GAME Dublin and Moscow

11. July 2013 by Kieran
Categories: Hacking, Interaction Design, Physical Computing, Tangible Interfaces, Video Games | Tags: , , , , | Leave a comment

Collaborative Learning through Machinima

Here is a project by my students from year 4 of the BSc (Hons) in Computing and Games Development at Dundalk Institute of Technology during the Spring 2012 semester, for the Designing for Cultural Diversity elective. The class were set … Continue reading

02. August 2012 by Kieran
Categories: teaching, Video Games | Tags: , , | Leave a comment

‘Lo-fi computing audio-visuals as a mainstream aesthetic’ at Picteilín

Here are my slides from the 2011 Piceteilín Creative Media Conference. I See Dead Pixels: CPU to MTV, Lo-fi computing audio-visuals as a mainstream aesthetic. View more presentations from Kieran Nolan

07. October 2011 by Kieran
Categories: 8bit, Animation, Music, Video Games | Tags: , , , , , | Leave a comment

C64 basic and Intellivision glitching

Here are some short exercises in game video glitching and 8bit graphics from my Vimeo account. These visuals were recorded from an Intellivision TV Game system, I opened it up and connected up random points on the CMOS memory chip … Continue reading

28. August 2011 by Kieran
Categories: 8bit, Circuit Bending, Video Games | Leave a comment

ISEA 2009 workshop slides

Here are the slides from the Hacking Toys Into Tangible Interfaces workshop that was held at DKIT last week for the ISEA / International Symposium of Electronic Arts 2009 conference. Thanks to everyone that participated :) Hacking Toys Into Tangible … Continue reading

06. September 2009 by Kieran
Categories: Electronics, Hacking, Physical Computing, Tangible Interfaces, Video Games | Tags: , , , , , , , | Leave a comment

Atari 2600 Study

At the moment I’m reading ‘Racing The Beam‘, an in-depth study of Atari’s VCS console from 1977 (renamed the 2600 in 1982). The book traces the systems history and talks about how it’s game designers creatively worked around the machines … Continue reading

20. May 2009 by Kieran
Categories: 8bit, Books, Video Games | Tags: , , | Leave a comment

Bionic Roshambo on Arcade Heroes

Many thanks to Arcade Heroes for featuring my Bionic Roshambo game on their blog. I definately recommend adding their site to your rss feed, an excellent resource.

08. October 2008 by Kieran
Categories: Video Games | Tags: , , , , , , , | Leave a comment

Octocky 8bit Improvo

A musical creation game from 1986 by Toshio Iwai, who created Electroplankton and most recently the Tenori-On for Yamaha. Octocky was released on the Famicom Disk System, the Japanese version of the 8-Bit NES console. The syncing of music, visuals … Continue reading

05. March 2008 by Kieran
Categories: 8bit, Music, Video Games | Tags: , , , , , | Leave a comment

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